You'll need to get your own dedicated router. If you are using a public Wi-Fi from an apartment building or office, those often prevent communication between devices.Make sure you have 'Full cone NAT' or 'Open NAT' enabled in your router settings if such an option exists.Make sure your PC isn't running VPN software.If using McAfee, Norton, or any other anti-virus, try disabling them or adding an exception for Virtual Desktop Streamer.If using Avast or AVG, make sure the Firewall network profile is set to Private instead of Public.Make sure the Windows Firewall isn't blocking all connections ( see here) and restart your computer.Make sure your computer is connected to the same router and is on the same network as your headset (the headset might be on a Guest network for example).At least an advanced setting which allows us to ignore the whitelist and force Roblox into VR.If you see a ' Not on same network' warning and are not connecting through the internet remotely: This is the bug zeuxcg reported three years ago, does this bug still exist? The status says closed? If this bug really still exists in OpenVR all these years later we should at least have a better workaround. Even if the Oculus Quest is in zuexcg’s whitelist, Roblox will not run in VR mode because I am using Virtual Desktop and don’t need to physically connect my headset to my PC. The next problem with this workaround is that is only works with headsets physically connected to the computer via USB. This completely defeats the purpose of using SteamVR for VR support because you will still have to manually do something for every imaginable headset that ever exists. I’ll add Vive Cosmos to the list based on your SteamVR system report Roblox client does not detect that SteamVR is running
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